
NOTE: The MonoScript probably does not work, it's just a proof of concept
It may be possible for Unity 3.4.1f5 to export .resourceFiles containing animation clips in a format that's close enough to FusionFall's 2011 academy build
We've provided a custom monoscript that implements a new menu option to export Legacy asset bundles:
You will need to put the mono script here:
And then run it like here:
You need to change this line to your prefab instead:
It may be possible for Unity 3.4.1f5 to export .resourceFiles containing animation clips in a format that's close enough to FusionFall's 2011 academy build
We've provided a custom monoscript that implements a new menu option to export Legacy asset bundles:
Why the Unity 3.4.1f5 Editor Is Required for Importing Animated Models into FusionFall
BundleExporter.cs hooks into the Unity 3.4.1f5 Editor and, when you select Assets → Build Legacy Bundle, it:
You will need to put the mono script here:
And then run it like here:
You need to change this line to your prefab instead: