This program creates skeletal rigs for 3D characters, using the Bip01 naming convention (the Biped system)
The Bip01_ prefix is automatically applied when a Biped skeleton is created in 3ds Max.
It’s a predefined rig system used in Max for animating humanoid characters.
Each limb, finger, toe...
This version of Blender (2.77) is required to animate 3D models that can be imported into Unity 2.x, you must export them in the FBX 6.1 FORMAT! If you want to mod FusionFall don't use modern Blender.
The Blender Foundation and online developer community are proud to present Blender 2.77...
This script is a critical utility for anyone trying to export custom asset bundles with Unity 2.6.1—particularly on Mac.
It enables you to export asset bundles using Unity's old BuildPipeline.BuildAssetBundle function with full dependency tracking.
It has been structured for easy use in your...
dnSpy is a debugger and .NET assembly editor. You can use it to edit and debug assemblies even if you don't have any source code available. Main features:
Debug .NET and Unity assemblies
Edit .NET and Unity assemblies
Light and dark themes
Binaries
https://github.com/dnSpy/dnSpy/releases...
HxD is a carefully designed and fast hex editor which, additionally to raw disk editing and modifying of main memory (RAM), handles files of any size.
The easy to use interface offers features such as searching and replacing, exporting, checksums/digests, insertion of byte patterns, a file...
Parallels Desktop for Mac provides hardware virtualization for Intel and M1 processors.
Parallels Desktop for Mac Business Edition
Straightforward and high-performing solution optimized for business and learning environments to run Windows applications on a Mac.
Increased productivity: Windows...
This is a Virtual Machine (VM) created for Parallels Desktop with a guest Mac OS.
It was created by me for my own use but I thought others might find this useful as an isolated or disposable OS or as a test bed.
What, why and more:
A fresh Mac OS 10.6.8 guest OS and nothing else. A vanilla...
This is a full version of Unity 2.6.x for Mac.
How to Install:
Why Unity 2.x Is Required for importing animated models into FusionFall
The pipeline for adding a custom item into FusionFall, such as a hat, includes:
Modeling and Texturing the asset externally.
Exporting it as a 6.1 FBX...
The animation window is missing so if you want to use that get Unity 2 on MAC instead, but we've confirmed the widows version can export CustomAssetBundles using our custom script, you don't really need Mac OSX!
Unity is a professional multi-platform game engine and an integrated, powerful game...
Supports this version: https://fusionfall.org/resources/fusionfall-retrobution-2025-asset-dump-%E2%80%93-reverse-engineer-animated-model-imports-with-asset-bundles.3625/