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  1. FusionFall.org

    FusionFall Complete Development Documents Collection (200+)

    Half of these are missing from the collection posted to archive.org, and the ones that are not have been tampered with (different file sizes). This is a true and complete archive.
  2. FusionFall.org

    Python Modding Scripts for UnityPackFF (backport, convert bundle, academy item)

    1. convertbundle.py Purpose: Converts an Academy asset bundle (format 7) to an Original/Retro format (format 6). This is a necessary step for compatibility with the earlier versions of FusionFall. Key Steps: Reads object pointers in the preload table. Maps internal object pointers to new...
  3. FusionFall.org

    UnityPackFF - FusionFall-oriented UnityPack fork, Python deserialization library for asset bundles

    UnityPackFF (https://github.com/dongresource/UnityPackFF) UnityPackFF is a fork of UnityPack specialized for working with FusionFall assets. It allows for extraction and limited manipulation of FusionFall assets and might become the basis of a more extensive modding toolkit in the future...
  4. FusionFall.org

    FusionFall 2008 Build (December 08 Closed Beta), Earliest game build [SERVER + CLIENT]

    THE SERVER HAS BEEN UPDATED TO THE LATEST VERSION OF OPENFUSION (1.5/1.6). IT'S NOT AS BUGGY LIKE OLDER VERSIONS OF THE 2008 BUILD WERE! (still some bugs)
  5. FusionFall.org

    2006 Park Project Demo (NDA) - Early unity build of fusionfall, landwalker with map from gamebryo

    This is an early demo of FusionFall from 2006, it contains a map ported from the gamebryo engine that is a super early version of the charles darwin middle school. This test was made to decide whether or not they should go with unity or gamebryo. Also included are some rare documents that...
  6. FusionFall.org

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