➢ Cops and Crims MiniGame 1.29

ULTRA ➢ Cops and Crims MiniGame 1.29 2023-03-09

⚠ 1.8.8 | 1.9.4 | 1.10.2 | 1.11.2 | 1.12.2 ⚠
Download Here
⚠ 1.14.4 | 1.15.2 | 1.16.3 | 1.16.5 | 1.17.1 | 1.18.2 | 1.19 ⚠
Download Here

Read the entire page before you buy it!
Need support? PM me or contact me on Discord
Original image unavailable during archive recovery. [URL]https://i.imgur.com/6ypg9mV.png[/URL]
The official resource pack and maps are offered on discord

Original image unavailable during archive recovery. https://i.imgur.com/xXal6Yi.png
Cops And Crims is based off the popular eSports shooter Counter Strike: Global Offensive like Cops and Crims from the Hypixel server. Using a custom resource pack, both teams arm themselves with guns, pistols, and even grenades.
Using a mixture of tactics and skill you must either defend the bomb sites or infiltrate the sites and plant the bomb. At the beginning of each round you can buy yourself weapons from the store.

Original image unavailable during archive recovery. https://i.imgur.com/G6fmgrS.png
» Lightweight and easy to use!
» No dependency
» CorpseReborn support
» 3D TexturePack
» 100% customizable
» No-flicker scoreboard
» Custom guns system
» BungeeMode support
» Internal shop and customizable:
Examples:
■ Per team weapons
■ Hide vip weapons
Customizable knifes
» Per game player list
» Bossbar messages
» No bugs remained
» MySQL stats
» Vip weapons
» ActionBar and Title
» Default leather armor (BLUE, RED)
» Defuse system like in the real game!
Original image unavailable during archive recovery. https://i.imgur.com/S1gaysS.png


Video made on a server with:
Ram: 400 MB
CPU: Intel Pentium 2.8 ghz dual core
Original image unavailable during archive recovery. https://i.imgur.com/GzxV3yz.png


Code (Text):
Player: - None
@message
/cs join <id>
/cs quickjoin
/cs leave
Admin: - cs.admin
/cs create <id> <name> <min> <max>
/cs delete <id>
/cs reload
/cs disable <id>
/cs enable <id>
Weapons Permissions:
- "cs.weapon.<weapon_name>" and "Permission: true" in that gun section in shop.yml
Original image unavailable during archive recovery. http://csgo.flipsidemc.com/images/CounterStrikeTutorial.png
Original image unavailable during archive recovery. https://i.imgur.com/ghKeglS.png

1. Use /cs create <id> <name> <min> <max>
2. Contact me for the texture pack link
3. Place a sign:
[CounterStrike]
ID
4. Place a quick-sign:
[CounterStrike]
QuickJoin
2b35d2d59417eb8bafafb4c5ef10be0cde174295f21c3d72a01a3bebd36d8a81.png

That's it, have fun Original image unavailable during archive recovery. https://www.spigotmc.org/styles/default/xenforo/clear.png
Original image unavailable during archive recovery. http://csgo.flipsidemc.com/images/CounterStrikeTranslations.png


Spoiler: German language.
Spoiler: Czech language.
Spoiler: Romanian language.
Spoiler: Chinese language.

Original image unavailable during archive recovery. http://csgo.flipsidemc.com/images/CounterStrikeScreenshots.png

cd296f9faec0c371c7fd4f24a56990872d83bbe001687d255701d60d2cefb7ea.png
Original image unavailable during archive recovery. http://csgo.flipsidemc.com/images/CounterStrikeAPI.png


Original image unavailable during archive recovery. https://i.imgur.com/vjT6Swd.png

Code (Text):
import ro.Fr33styler.CounterStrike.Api.BombExplodeEvent;
import ro.Fr33styler.CounterStrike.Api.GameJoinEvent;
import ro.Fr33styler.CounterStrike.Api.GameLeaveEvent;
import ro.Fr33styler.CounterStrike.Api.GameStateChangeEvent;
import ro.Fr33styler.CounterStrike.Api.GunDamageEvent;
import ro.Fr33styler.CounterStrike.Handler.GameState;


@EventHandler
public void onJoin(GameJoinEvent e) {
Player p = e.getPlayer();
}

@EventHandler
public void onStateChange(GameStateChangeEvent e) {
GameState state = e.getState();
switch (state) {
case DISABLED:
break;
case END:
break;
case IN_GAME:
break;
case ROUND:
break;
case WAITING:
break;
}
}

@EventHandler
public void onLeave(GameLeaveEvent e) {
Player p = e.getPlayer();
}

@EventHandler
public void onBombExplode(BombExplodeEvent e) {
Location l = e.getBombLocation();
}

@EventHandler
public void onGunDamage(GunDamageEvent e) {
double damage = e.getDamage();
Player victim = e.getVictim();
Player damager = e.getDamager();
boolean isheadshot = e.isHeadshot();
}

Original image unavailable during archive recovery. https://i.imgur.com/9Hp7nLy.png

FAQ:
Spoiler: Droped guns doesn't delete each round
Spoiler: Scoreboard, Teams, score under name

Spoiler: Join through QuickSign remove my Spectator Mode
Spoiler: Players without op can't join through signs


Reasons to buy my plugin:
- The most downloaded cs:go plugin here on spigot!
- You have access to all future updates.
- My plugin don't use dependency and so will remain.
- Your players gonna love this awesome minigame.
- You will get awesome support from me.


Terms of service:
- You are not permitted to redistribute my plugin in any form, including as a part of any software package
- You are not allowed to resell the plugin or post it elsewhere..
- You are not permited to reverse engine or modify the plugin in any form
- You will get unlimited support for the plugin you payed for it.


I always appreciate feedback, but not in review section. If you have a problem, just send me a PM or ask help on support page.


NulledBuilds archive record NB-2712. Original uploader: laeker. Original category: FREE Minecraft Builds ?️✅.
Author
Wifi
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