EcoSkills ⭕ Addictive MMORPG Skills ✅ Create Skills, Stats, Effects, Mana ✨ Plug + Play

ULTRA EcoSkills ⭕ Addictive MMORPG Skills ✅ Create Skills, Stats, Effects, Mana ✨ Plug + Play 4.5.1

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Fully GUI Based
Your players will never have to learn a single command, and you'll never have to make your own GUIs. EcoSkills is a modern skills plugin that works entirely within completely customisable GUIs so your players stay immersed. And if you use custom textures on your server, they are fully supported by EcoSkills.

Make your own Skills
EcoSkills lets your make your own skills, stats, effects, magic types, etc. just by configuring them. Creating a bespoke skills system requires zero programming knowledge, and we've got a comprehensive wiki to help you.

Deeply Integrated
EcoSkills is a member of the eco family, the largest premium plugin ecosystem. It's designed to work seamlessly with your other eco plugins like EcoItems, EcoPets, EcoEnchants, and more. You can create enchantments that boost skills, pets that multiply experience, and items with mana abilities.

Mana and Magic
EcoSkills comes with an optional magic system (disabled by default). Unlike other skills plugins that ship either no magic or just one type, EcoSkills lets you create as many magic types as you want, so you can have Mana, Energy, Souls, and anything else you want all at the same time.

Unbelievably Configurable
Literally everything in EcoSkills is configurable. Names, descriptions, chances, effects, conditions, GUIs - everything. There is nothing hardcoded about EcoSkills, it's 100% config-driven.

Lightning Fast
Unlike many other skills plugins, EcoSkills is extremely fast and lightweight. Even with over a hundred players, EcoSkills is like a feather on your server, built to use as few resources as possible and consume almost none of your tick.

Cross-Server Sync
EcoSkills is powered by eco, so if you're using EcoSkills on a network, all skills will sync between servers with MySQL or MongoDB. You can opt out of this for specific servers if you like, or keep all skills in sync across the whole network.
EcoSkills is powered by libreforge, the most powerful effects system ever put into a plugin.
You can create anything you want without ever knowing how to code. The effects system contains over 200 effects, over 100 conditions, over 100 triggers, and an infinite number of configs.
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The Most Integrations
When combined with the incredible capabilities of our plugin engine, eco, the libreforge effects system has more external plugin integrations than any other plugin ever released. Custom items, anticheats, protection/claim plugins, custom mobs, holograms - you name it, we support it.

Mathematical Expressions with Placeholders
Everywhere you can put in a number, you can put in a mathematical expression and use placeholders in it. Want to make a player's mining speed dependent on their y level? How about making their damage related to their economy balance? Any idea you have, no matter how insane, we support.

Animations and Particles
The effects system has native animation and particle systems so you can make your configs feel more reactive and alive. Visual and auditory feedback are just one effect away, allowing your creations to have a high budget feel without any of the cost.

Open-Source with Developer API
For developers and more advanced users, our effects system is completely open-source and extensible. Create your own effects, conditions, filters, slots, mutators, animations - if you've got custom plugins you want to hook up, you can do it with ease.
Customise Everything
Unlike other effect systems which lock you to simply mixing and matching effects and triggers, you'll be able to change literally every aspect to your liking. Blacklist and whitelist blocks, entities, items, and more, change messages, add cooldowns, delays, repeats, costs - you'll be blown away by how much you can make.

Persistent Variables
You can store data for players or for the server to use in effects or just to store in your database. You can create full currencies, mana systems, and anything else just by setting up the right effects. What's more, you can also store data inside item NBT, and we also include a full built-in item levelling system that you can customise to your liking.

Custom Placeholders and Macros
If you're worried about repeating yourself when making complex effect systems, we include full systems to make your own placeholders (fully integrated with PlaceholderAPI) and macros through our effect chain and effect argument systems. Even though all configs are written entirely in YAML with no special syntax, you can create entire programming systems without cluttering up your configs.

Powerful Custom Commands
Create commands that go far beyond simple execution — every command is backed by the full effects system, meaning you can run powerful and complex effect chains. Use them anywhere, and combine them with conditions to control exactly when and how they run, who can use them, and what happens in different scenarios — giving you complete freedom to build anything from simple utilities to complex, fully dynamic systems.

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