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Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x

FREE Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x 7.28.1

- Fix: Land tag color was stripped based on the land name color option instead of the land tag color option (color_6)
- Fix: Mob griefing flag did not prevent villagers and non-monster mobs from trampling farmland
- Fix: Monsters/animals riding in a boat or minecart were not protected by their attack flag when the vehicle was hit
- Fix: Wind charges and ender pearls were still consumed even though their role flag correctly blocked the action
- Fix: /lands merge paid out the merged land's...
- Change: Send separate single chunk unclaim success message if unclaimed chunks = 1
Please remove the {x} and {z} placeholders from the unclaim.success message.

- Change: Check player client protocol version and don't send Dialog input menu if their protocol version does not support it
- Fixed: Wrong cashback returned in some cases at unclaim
- Feature: Option to toggle chunk unclaim at player leaving land
Code (YAML):
# Should chunks be unclaimed if the player that claimed them leaves the land and the landowner is not allowed to claim any more chunks (player_chunks limit from player-limits.yml)?
leave-unclaim: false
- Fix: Swallowed exceptions at retrieving offline players and their limits
- Fix: Error at chunk unclaim via map (race condition)
- Feature: {allies} and {enemies} placeholder for BlueMap (dynmap etc.) land description
- Fix: Claimblocks weren't being refunded in recent versions
- Fix: Error while parsing inbox messages due to non-thread safe SimpleDateFormat. SimpleDateFormat has now been replaced by the newer DateTimeFormatter
- Fix: When using Redis chat messages from players on other servers are being sent with their real name and not the display name
- Fix: Error at parsing Redis object is element is JsonNull
- Fix: Error at entity explosion event if projectile source was block but not persistent data holder
- Fix: Wind charge launched via dispenser at player...
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