Low-Poly Pixel Art Drakkar

Low-Poly Pixel Art Drakkar​

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Original author description:
I created this Low-Poly Drakkar as a learning exercise using Blockbench. Both the 3D model and most of the textures were made in Blockbench, with some additional texture work done in Aseprite.

To keep a consistent look, I adjusted the Texel Density across all the objects in the scene so that the pixel sizes match. As a challenge, I gave the Drakkar itself a very low Texel Density, which made it harder to keep the shapes and details readable at such a low resolution.
Model by diegillo. The download preserves every supplied original source file byte-for-byte, including metadata, textures, mappings, geometry buffers and animation data.
A locally converted BBModel preview is included and exposes 0 motion clips. This bulk conversion has not received individual visual polish.
Downloads require BlackSpigot Ultra. See the original metadata for attribution and license details.
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Wifi
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