Game Boy
The Game Boy is an Ultra item you hold in your hand to play SoulSilver without leaving the FusionFall world: how to get it and every key.
Updated 2026-11-05ultraitemsoulsilverdesktop
The Game Boy is a handheld your character carries around the world. Take it out and your character holds it in both hands. Press one key and the camera drops into first person so you can play SoulSilver on its screen while the FusionFall world carries on around you.
It runs the same game as the full-screen /soulsilver mode and uses the same save. This page covers the item. For the game itself (the story so far, battles, saving) see SoulSilver.
Added in B138 (November 3, 2026).
How to get it
- Every FusionFall Ultra character gets one Game Boy. It is not limited to your first four characters: every character on an Ultra account receives it.
- It is delivered at login with your other Ultra rewards. If your bag is full it waits in the Ultra Reward C.R.A.T.E. or behind the Claim button.
- It cannot be traded or sold.
- It stays in your inventory if your membership ends.
The Game Boy is played on desktop. The handheld and the SoulSilver game are not part of the web and mobile game.
Taking it out and putting it away
The Game Boy sits in a weapon slot. It is "out" whenever it is in WEAPON 1.
| Key | What it does |
|---|---|
| Y | Takes the Game Boy out (from WEAPON 2 or your bag), or puts it away again (into WEAPON 2 if that is empty, otherwise into your bag) |
| F | Switches between playing it (first person) and carrying it (normal camera, you can run around) |
You can also drag it into WEAPON 1 by hand. When it comes out, the chat confirms it with "Game Boy out. F: play it / run with it. Y: put it away."
If both WEAPON 2 and your bag are full, the game asks you to make room before it can be put away. If you press Y on a character with no Game Boy, the chat tells you that Ultra members get one on every character.
Playing
Press F while holding the Game Boy. The camera moves to your character's eyes, the handheld is raised until it fills most of the view, and the keyboard and mouse now belong to the game on its screen. Your character stays where it is in the world, and everything around you keeps happening behind the handheld.
| Key | In the SoulSilver game |
|---|---|
| Arrow keys or W A S D | Walk, move through menus |
| Enter, Z or Space | Talk, confirm |
| Esc, X or right click | Open the menu, go back |
| Shift | Run |
| Left click | Press what is on the screen |
| Tab | Show the other of the game's two screens |
| Q / E | Turn the handheld left or right |
| Mouse wheel | Tip the handheld toward or away from you |
| F | Stop playing and go back to carrying it |
| F10 | Ask to return to FusionFall (back to carrying it) |
The handheld shows one of the game's two screens at a time. Most of the time the game picks the right one for you. If you seem stuck on a screen that only shows a prompt, press Tab to look at the other one.
Saving
- The Game Boy and
/soulsilvershare one save, kept on your account. All your characters play the same adventure. - A game in progress is kept while you carry the Game Boy. Putting it away saves.
- You can also save from the game's own menu at any time.
- DELETE SAVE in the SoulSilver menu clears the adventure if you want to start again.
Good to know
- The Game Boy takes your weapon slot and has no attack power. Swap to your other weapon (or press Y) before a fight.
- Typing in chat still works: while the chat box is open, Y and F type letters instead of acting on the Game Boy.
- If the game ever stops after an error, the Game Boy stays in your hand and the chat explains what happened. Restart the client to play again.
- If the chat says the Game Boy could not load, run the launcher so it can update your files.
- Typing
/soulsilverwhile the Game Boy is out switches to the full-screen game. The handheld is put down first.
