All nanos



Billy
#11
How to get it
The mission starts by itself at level 10 once you hold 39,520 Fusion Matter, and that Fusion Matter is spent when the nano is made.
Powers
3 powers
UNSTOPPABLE STUPID
Billy's brainlessness protects you from the enemy's stupefying effects.
- Kind
- Freedom, Self
- Cooldown
- 5 s
- To switch to it
- 5 × freedom Power Item
INNER FRAT BOY
The Inner Frat Boy gives nearby monsters a reason to sleep it off.
- Kind
- Sleep, Self Area
- Lasts
- 8 s
- Stamina
- 24
- Cooldown
- 10 s
- To switch to it
- 5 × sleep Power Item
SNOT ROCKET
Blast boogers at multiple foes for extra damage!
- Kind
- Damage, Cone
- Stamina
- 34
- Cooldown
- 15 s
- To switch to it
- 5 × damage Power Item
A nano uses one power at a time. Switching power at a Nano Station costs the power items above plus Fusion Matter that grows with your level (2,809 at level 11).
FusionFall Forever wiki. Every number on these pages is read from the live game tables; see Guides and Features for how things work.
