All nanos



Demongo
#16
How to get it
The mission starts by itself at level 15 once you hold 91,100 Fusion Matter, and that Fusion Matter is spent when the nano is made.
Powers
3 powers
DEMON'S FIRE
Demongo's blazing attack will damage all foes in the area.
- Kind
- Damage, Area
- Stamina
- 39
- Cooldown
- 15 s
- To switch to it
- 5 × damage Power Item
HERO'S STRENGTH
Demongo uses a warrior's essence to trap all monsters nearby.
- Kind
- Snare, Self Area
- Lasts
- 5 s
- Stamina
- 28
- Cooldown
- 5 s
- To switch to it
- 5 × snare Power Item
WARRIOR'S RESOLVE
The strength of warriors past will revive you in battle.
- Kind
- Revive, Self
- Stamina
- 5
- Cooldown
- 60 s
- To switch to it
- 5 × revive Power Item
A nano uses one power at a time. Switching power at a Nano Station costs the power items above plus Fusion Matter that grows with your level (3,937 at level 16).
FusionFall Forever wiki. Every number on these pages is read from the live game tables; see Guides and Features for how things work.
