All nanos



Mojo Jojo
#19
How to get it
The mission starts by itself at level 18 once you hold 131,080 Fusion Matter, and that Fusion Matter is spent when the nano is made.
Powers
3 powers
JOJO JUGGERNAUT
Mojo kicks into overdrive and protects your pals from monster attacks.
- Kind
- Freedom, Group
- Cooldown
- 5 s
- To switch to it
- 5 × freedom Power Item
FREEZE RAY
A blast from Mojo's freeze ray drains the energy from its target.
- Kind
- Drain, Point
- Lasts
- 7 s
- Stamina
- 15
- Cooldown
- 15 s
- To switch to it
- 5 × drain Power Item
BRAIN POWER
The genius of Mojo Jojo protects your Boosts and Potions from enemies.
- Kind
- Guard
- Cooldown
- 5 s
- To switch to it
- 5 × guard Power Item
A nano uses one power at a time. Switching power at a Nano Station costs the power items above plus Fusion Matter that grows with your level (4,622 at level 19).
FusionFall Forever wiki. Every number on these pages is read from the live game tables; see Guides and Features for how things work.
