All nanos



Hex
#29
How to get it
The mission starts by itself at level 28 once you hold 355,760 Fusion Matter, and that Fusion Matter is spent when the nano is made.
Powers
3 powers
SLEEP CHARM
This attack puts all monsters in the area to sleep.
- Kind
- Sleep, Area
- Lasts
- 8 s
- Stamina
- 26
- Cooldown
- 10 s
- To switch to it
- 5 × sleep Power Item
SUMMON WIND
A powerful spell that grants a big speed boost.
- Kind
- Run, Self
- Stamina
- 8
- Cooldown
- 5 s
- To switch to it
- 5 × run Power Item
VANISHING ACT
Hex uses the Charm of Telekinesis to push you and dodge past enemies.
- Kind
- Dash
- Stamina
- 20
- Cooldown
- 2.5 s
- To switch to it
- 5 × Fusion Spawn Card
A nano uses one power at a time. Switching power at a Nano Station costs the power items above plus Fusion Matter that grows with your level (6,973 at level 29).
FusionFall Forever wiki. Every number on these pages is read from the live game tables; see Guides and Features for how things work.
