Frostfall Basin
Frostfall Basin is a personal snow valley on desktop: type /frostfall to visit, walk through deep snow that keeps your tracks, and come back.
Updated 2026-11-03zonedesktopsnowexplorationchat command
Frostfall Basin is a snowy mountain valley you can visit at any time with one chat command. It is a personal zone: you are there on your own, away from the world map, with deep snow that your character really ploughs through. There is nothing to fight and nothing to collect. It is a quiet place to walk, look around and take screenshots.
Frostfall Basin is on desktop only. It was added in B136 (November 2, 2026).
Getting there
Type this in chat:
/frostfall
/snowzone does the same thing. A short "Travelling to Frostfall Basin" loading screen follows, and you arrive at the trailhead facing down the valley. The chat greets you with "Welcome to Frostfall Basin! Type /frostfall again to go back."
You can make the trip from almost anywhere in the open world, in the Past or the Future. A few conditions apply:
| Situation | What the game says |
|---|---|
| You are in a fight or knocked out | "Finish your fight before travelling to Frostfall Basin." |
| You are on a vehicle, jumping or falling | "Stand on the ground (off your vehicle) to travel to Frostfall Basin." |
| You are in the tutorial, Club Fusion, The Commons, space or another special area | "Frostfall Basin can't be reached from here." |
There is no level requirement and no cost.
What you find there
- A wide basin ringed by ridges. The valley floor is a few hundred metres across. Mountains, haze, a low sun and a planet in the sky sit beyond it. The rim stops you before the ridges, so you cannot walk off the edge.
- Deep snow everywhere. Since B145 (November 3, 2026) the whole basin is covered in snow you can deform, not only a patch near the start.
- Your tracks stay. Your feet press into the snow and carve a trench where you walk. Running kicks up powder and clods. Jumping leaves a stamp where you land.
- Things in the way. Pine trunks and boulders block you like solid objects.
- Its own sound. The world music stops. You hear wind, falling snow and the crunch of your own footsteps.
- Its own light. A warm low sun with a cool rim light gives your outfit a different look from the daylight back home.
Movement and the camera work exactly as in the rest of the game: walk, run, jump and turn the camera freely.
Coming back
Type /frostfall again. A short "Returning" screen puts you back on the exact spot you left, facing the same way, and the chat confirms "Back from Frostfall Basin."
You also come back automatically when:
- the game warps you somewhere else;
- your character is attacked back home. The chat warns "You're in a fight back home!" and returns you at once;
- you leave the world, for example by logging out or switching characters.
What other players see
While you are in the basin, other players see your character standing where you typed the command. That matters in two ways:
- Pick a safe spot first. A monster that wanders over can attack the character you left behind. You are pulled back when that happens, but it is nicer to travel from a town or a quiet corner.
- You are alone in the basin. Each player gets a private copy. You will not meet anyone there, and nobody can follow you in.
Graphics
- On DirectX 12 the basin is always shown in its own painted Comic Print style, whatever graphics style you use elsewhere. Your own setting comes back when you return. See Graphics Options.
- Ultra gold sparkles are switched off inside the basin and come back when you leave.
Platforms
| Platform | Frostfall Basin |
|---|---|
| Desktop | Yes |
| Web | No |
| Mobile | No |
See Desktop, Web and Mobile Differences for the full list of what each platform has.
Tips
- Walk a long loop and then look back from a rise. The whole trail stays visible.
- Jump on the spot to stamp a pattern into the snow.
- Dress for it. The warm low sun is flattering on bright outfits.
- If the basin fails to load you are told so in chat and stay where you were. Try again in a moment.
