Zones and the World Map
Every zone by level from the Future to the Darklands, how to travel between them, and how to read the minimap, world map and compass.
Updated 2026-11-02zonesworld mapminimaplevelstravel
The world is split into two eras and five regions. The Future is the small starting world for levels 1 to 4. The Past is the full world: the Suburbs, Downtown, the Wilds and the Darklands, for levels 4 to 36. All zones up to level 36 are open.
Zones are not locked by level. You can walk anywhere, but monsters above your level hit harder for every level of difference, so the tables below are the order to follow. See Combat and Weapons.
Zones by level
"Level" is the level of the monsters that roam the open zone. Each zone's infected zone and lairs are about the same level. See Fusion Lairs and Infected Zones.
The Future (levels 1 to 4)
| Level | Zone | Common monsters |
|---|---|---|
| 1 | Sector V | Fusion Spawn, Shocktangler, Jumbo Fusion Spawn |
| 2 | Genius Grove | Tech Drone, Tech Queen, Air Drone |
| 2 | Pokey Oaks North | Fusion Spawn, Cyber Stinger |
| 2 | Pokey Oaks South | Bad Burro, Noxious Spawn, Road Golem |
| 3 | Candy Cove | Candy Bandit, Tank Terror, Tread Head |
| 3 | Peach Creek Commons | Dire Hydra, Painsaw, Newsprint Ninja |
| 3 | Peach Creek Estates | Verminator, Sewer Creeper, Petroleum Punk |
| 4 | Goat's Junk Yard | monsters are inside the Megas' Last Stand infected zone |
Tech Square in the Future is the tutorial area. You leave the Future at level 4 through the Time Machine. See The Tutorial and the Future.
The Suburbs (levels 4 to 12)
| Level | Zone | Common monsters |
|---|---|---|
| 4 | Sector V | Sneaky Spawn, Ultramagno Beetle, Caterplug |
| 5 | Pokey Oaks North | Pesky Pony, Ball-Peen Meanie, Mean Behemoth |
| 6 | Peach Creek Commons | Power Painsaw, Hydro Hammer, Newspaper Ninja |
| 6 | Pokey Oaks South | Mad Mower, Gravel Golem, Neighborhood Ninja |
| 7 | Candy Cove | Candy Buccaneer, Creepy Spawn, Barrel Basher |
| 7 | Genius Grove | Doom Drone, Tech Wing, Tech Tunneler |
| 8 | Eternal Vistas | Spooka, Bloodsucker, Joke-O-Lantern |
| 8 | Peach Creek Estates | Crash Loader, Maelstrom Creeper, Heavy Pincher |
| 9 | Eternal Meadows | Jock-O-Lantern, Batty Bloodsucker, Spinetingler |
| 9 | Goat's Junk Yard | Junkasaurus Wrecks, Scrap Tyrant, Junkasaurus Daddy |
| 10 | Endsville | Mummy Monster, Spooky Streetlight, Baron Bloodsucker |
| 10 | Foster's Home | Scribble Spawn, Timber Terror, Extremospawn |
| 11 | Nuclear Plant | Doom Boiler, Weird Welder, Weird Welder Foreman |
| 12 | Habitat Homes | Motorilla, Cylomander, Ramcycle |
You arrive in Sector V from the Future. Peach Creek Commons, with the cul-de-sac, is the main meeting place.
Downtown (levels 13 to 24)
| Level | Zone | Common monsters |
|---|---|---|
| 13 | City Point | Destroyusall, Dynamite Mouse, Fire Hydra |
| 13 | City Station | Streetgrinder, Asphalt Thief, Vile Cabinet |
| 14 | Marquee Row | Hydro Slammer, Streetcrusher, Sonic Scorpion |
| 15 | City Hall | Unisickle, Asphalt Creep, Heavy Hunter |
| 15 | Townsville Center | Heavy Hunter, Asphalt Creep, Unisickle |
| 16 | Townsville Park | Shady Streetlight, Dire Raptor, Asphalt Freak |
| 17 | Orchid Bay | Boardwalk Bully, Jetskill, Master Tentakiller |
| 18 | Bravo Beach | Squish Scaler, Sand Creep, Turbo Jetskill |
| 19 | Morbucks Towers | Riot Rogue, Doomdozer, Heavy Puncher |
| 20 | Mojo's Volcano | Doom Digger, Wild Wing, Spawn Simian |
| 21 | Galaxy Gardens | Horror King, Skeeter Spawn, Timber Creeper |
| 22 | Tech Square | Cyberus, Mech Queen, Sky Drone |
| 23 | Steam Alley | Gear Goliath, Putrid Spawn, Oil Ogre |
| 24 | Offworld Plaza | Killowatt, Hydraulic Enforcer, Surging Killowatt |
The Wilds (levels 11 to 27)
The Wilds overlap in level with the Suburbs and Downtown. Prickly Pines and Camp Kidney are level 11 and 12 areas next to Foster's Home. Crystalline Caverns is a level 18 infected zone entered from Pimpleback Mountains.
The Darklands (levels 28 to 36)
| Level | Zone | Common monsters |
|---|---|---|
| 28 | Dinosaur Pass | Frilled Fiend, Triceraclaw, Fossil Brawler |
| 28 | Forsaken Valley | Terrordactyl, Fossil Crawler, Frilled Killer |
| 29 | Fireswamps | Lizard Queen, Magma Hulk, Creeposaurus Rex |
| 30 | Firepits | Miasma Hulk, Lizard King, Stone Drake |
| 31 | Huntor's Crest | Skull Basher, Wooly Behemoth, Fusionfly |
| 32 | Dark Glade | monsters are inside the Dark Tree Clearing infected zone |
| 33 | Hero's Hollow | Eyebulb, Shellworm, Meteoric Sentry |
| 34 | The Precipice | Great Shellworm, Jurassic Centurion, Great Eyebulb |
| 35 | Green Maw | Eyebore, Shellslug, Slag Cephalopod |
| 36 | Fuse's Lair | Great Shellslug, Scoria Cephalopod, Meteoric Guardian |
Getting around
| Service | Where it stops |
|---|---|
| S.C.A.M.P.E.R. (Past) | Sector V, Peach Creek Commons, Endsville, City Station, Orchid Bay, Mount Blackhead, Candy Cove, Area 51.5, Forsaken Valley |
| S.C.A.M.P.E.R. (Future) | Sector V and Peach Creek Commons, 93 taros each way |
| Monkey Skyway (Past) | 28 stops, in nearly every zone from Sector V to The Precipice |
| Monkey Skyway (Future) | Peach Creek Commons, Genius Grove, Goat's Junk Yard, Candy Cove |
Sample S.C.A.M.P.E.R. fares in the Past: Sector V to Peach Creek Commons 193 taros, Sector V to Endsville 182, Peach Creek Commons to City Station 207, City Station to Orchid Bay 181, and any trip to Forsaken Valley from the Suburbs or Downtown about 1,300.
Not every stop connects to every other stop, so long trips are made in hops. A Monkey Skyway agent also offers a Turbo ride on the same route: about twice as fast for three times the fare. Vehicles, sliders, zip lines and cannons are covered in Vehicles and Transport, and the Skyways in Turbo Monkey Skyways.
Map tools
Minimap
The minimap in the corner shows your surroundings.
- Zoom with its plus and minus buttons. There are two extra zoom-out levels for a wider view.
- Mission marks: an exclamation mark for a mission you can take, green for a repeatable one, a question mark for a character you report to, and the waypoint arrow of your current mission.
- Service icons for shops, banks, Nano Stations and other services.
- Timers for running Fusion Matter boosters sit beside it.
- Time Machine button. At level 4 in the Future a Time Machine button appears next to the minimap. It takes you to the Time Lab from anywhere. See Time Machine and Level Catch-Up.
The area name is shown with the minimap, and a zone name pops up on screen when you cross into a new zone.
World map
Open it with M (on mobile, the Map button).
- It shows the whole era you are in, with characters, services and mission marks.
- Hover a mark to read the character's name and the missions waiting there. Missions you hold are listed as "Active".
- Zoom in for the detailed local view of the area you are in.
- The marks follow your level and your guide. If nothing shows in a zone, you have no open missions there.
Compass
On desktop and in desktop browsers a thin compass track sits just above the quick bar. It only appears when it has something to point at:
- the gold star of the Rare Radar for Ultra members,
- your target when you hunt a bounty, see Bounties,
- the turkey marker of The Great Gravy Gobbler while you are in the Past's Candy Cove.
Phones and tablets do not show the compass track. The Gobbler's turkey marker is on the minimap as well.
Areas off the map
Some places are not part of the zone grid and have their own way in:
- Club Fusion
- The Commons and Wizard City, see Wizard101 Crossover
- The Space Port and the planets, see Space Zones
- Frostfall Basin
Tips
- The level 4 to 12 zones of the Suburbs can be walked end to end. From level 13 on, use the S.C.A.M.P.E.R. to City Station and the Monkey Skyway from there.
- During the Halloween season Pokey Oaks North and South are shown as Spooky Oaks North and South. They are the same zones.
- If you are sent to a zone far above your level, check the mission's level in the journal first. It may be the last part of a long chain.
