Player Stores
How to open your own store with a Player Store Opener: where the market areas are, what it costs, how long it runs and how buying from other players works.
Updated 2026-09-14storestradingeconomytarosmarkets
A player store is your own little shop. You set it up in a market area, put up to five items in it with your own prices, and other players buy from it, even while you are logged off. It is the main way to sell rare drops, spare Monster Card items, enchant materials and outfits for taros.
What you need
- One Player Store Opener. It costs 1,000 taros and is used up when the store opens.
- Something to sell in your bag.
- A spot in a market area.
Where to buy the opener: Power Shopkeepers (next to Nano Stations) and general supplies vendors, for example Ranger Abraham in Peach Creek Commons. Openers stack, so you can buy several at once.
Market areas
Stores can only stand in three places:
| Market | Era | Landmark |
|---|---|---|
| Sector V | the Future | around Computress |
| Sector V | the Past | around Computress |
| Peach Creek Commons | the Past | around Eddy |
A market reaches about 50 metres from its landmark. If you try somewhere else the game says "Stores can only be set up in a market area." Two stores cannot stand on the same spot, so step aside if the game says another store is too close.
Opening a store
- Stand in a market area and use the Player Store Opener from your bag.
- The store window opens. Add items from your bag with Add To Store. A store holds up to five listings.
- Set a price for each listing. For a stack, choose how many to sell as one lot. The window shows a price hint when other open stores sell the same item: their lowest, average and highest price.
- Give the store a title if you like. By default it is "<your name>'s Store".
- Start the sale. The opener is used up and a store sign appears where you stand.
You cannot open a store while a trade window is open, and you can only run one store at a time.
While it is open
- The store runs for 12 hours, then closes by itself.
- It keeps selling while you are logged off. Log out next to your store and it stays there.
- If you are online, stay at your store. Shoppers can only buy while you are standing at it. Walk away and sales pause until you come back.
- Listed items stay in your bag until they sell. Do not use, trade or delete them, or the listing fails.
- When something sells, the item leaves your bag and the full price goes straight to your taros. There is no fee on sales.
- To change prices or stock, take the store down with Store Close, then set it up again. That needs a new opener.
Buying from a store
- Walk up to a store sign in a market area and open it. You must be within about 25 metres.
- The window lists what is for sale and the price of each lot.
- Buy what you want. You need the taros and one free bag slot. The item goes straight into your bag.
A lot is sold whole: if the owner listed a stack of 20 as one lot, you buy all 20. Dyed clothes keep their colour, and enchanted gear keeps its enchant level. You cannot buy from your own store.
Tips
- Check the price hint and the stores around you before you set a price.
- Five slots are not many. Sell stacks as one lot and keep single cheap items for the vendor.
- Peach Creek Commons is a busy hub in the Past, so stores near Eddy are easy to find. Sector V in the Future reaches new players.
- Log off at your store before you go to sleep. Twelve hours of selling for 1,000 taros is a good deal.
- For a sale to one friend, a direct trade or mail is simpler. See Trading, Mail and Player Stores.
History
- September 14, 2026: the Player Store Opener is fixed and sold by general supplies vendors for 1,000 taros. Markets open near Computress in Sector V and near Eddy in Peach Creek Commons.
