Added and Returning Missions and Areas
Every mission chain added or brought back for levels 7 to 23, who gives it, where and what it pays, plus the rebuilt areas they lead you through.
Updated 2026-10-27missionsareaslevelslairsrewards
In September and October 2026 dozens of missing or unstartable mission chains came back to FusionFall Forever, and several areas were rebuilt so they can be played. This page lists the chains, who gives them, where and what they pay.
How to find them
- A mission shows up on your map and over the giver's head as soon as you meet its level and have finished the missions before it. You do not need to talk to anyone first.
- The mission journal records finished missions in its Completed tab, so you can check which parts of a chain you have done.
- Every mission in the tables below also pays taros and Fusion Matter. The "Reward" column lists only the item.
- Missions that end inside a lair with no exit send you back outside when the last step is done.
Levels 7 to 12
Dracula's chain runs through Fusion Dracula's lair, whose entrance is inside the Mandark's House infected zone in Genius Grove. Larry 3000 and Coop stand together in Goat's Junk Yard. Avenge the Sweet Revenge (Part 1 of 3) from Stickybeard now also gives the Parrot Pal.
Levels 13 to 16
Notes on these chains:
- Flapjack: the Nano mission takes you to the top floating island of the Leakey Lake infected zone and a Fusion Lair. Fishy Tales and Wishing Wells visits the Stormalong Wishing Well at Leakey Lake. "X" Marks the Spots? ends with the Skwid Squad and Bubbie in Candy Cove, and only then do Salty Scavenger, Nautical Nonsense and The False Flapjack open, one after another. The last one has a Fusion Flapjack of its own in a Fissure lair.
- Providence: the four missions from Monkey Business to Alligators in the Sewers! must be done in order. Together they give you the whole Bobo outfit. They lead into three sewer interiors, two entered from Townsville Park and one from Sunny Bridges Auditorium.
Levels 17 to 23
| Mission | Giver | Where | Level | Reward |
|---|---|---|---|---|
| Record Break-In | Belladonna | Marquee Row | 18 | Belladonna |
| Bad Behavior | Zak Saturday | Mount Blackhead, beside Coco | 19 | Zak Saturday |
| Let Me Tell You About Rath! | Grandpa Max | Townsville Park | 20 | Rath |
| Ancient Evils (Part 1 of 2) and Ancient Evils (Part 2 of 2) | Courage | Nowhere | 23 | Replica Slab from part 1 |
The three Nano missions here are described step by step on World Nanos.
Rebuilt and opened areas
These areas were rebuilt or opened so the missions above can be played:
- Nuclear Plant: a new exterior. The Reactor Works infected zone sits behind solid walls and you enter it through the warp bot.
- Townsville Center: a town square with Providence jets parked in it.
- Townsville Park: rebuilt, with its infected zone walls kept.
- Sewers: three interiors used by the Providence missions.
- Sunny Bridges Auditorium: the infected zone is rebuilt.
- Foster's Home: rebuilt with its cannon, plus an interior for Sorted Cheeses.
- Candy Cove: a complete area with all its scenery and Bubbie in the water by the Sweet Revenge.
- Dizzy World: uses its infected zone layout, so Pranking the Prankster and Dizzy World Disaster finish when you walk over their marked spots.
- Orchid Bay, Bravo Beach and Pimpleback Mountains opened on September 26, 2026. They used to be grey on the map.
- Marquee Row (with the Harada-Bridges Records climb and studio rooms), City Station (with the Absolution docked above it) and Area 51.5 arrived on October 8, 2026.
Zones go up to level 36 since October 17, 2026. For the order to play them in, see Levelling from 1 to 36 and Zones and the World Map.
Tips
- If a giver shows no marker, check your level and the Completed tab. Most chains need the previous part first.
- The Nano missions end in a Fusion lair with a boss fight. A group makes them quicker.
- More added gear is listed on New Outfits and Items.
