Space Zones
How web and mobile players reach the Moon, fly a Providence jet, and visit Mars and Etheria, with the flight controls for keyboard and touch.
Updated 2026-10-02spacemoonmarsetheriaprovidenceflying
What it is
Above the FusionFall world there are three small planets you can stand on: the Moon, Mars and Etheria. Each one is a real round world with its own gravity, so you can walk all the way around it. Providence jets parked on the surface let you fly between them, with one pilot and up to five passengers.
The Moon, Mars and the jets were part of the September 2026 updates. Etheria was added on September 24, 2026.
Who can go
| Platform | Access |
|---|---|
| Web | Yes |
| Mobile | Yes, with touch flight controls and lighter graphics |
| Desktop | No. The trip is refused with "The space zone is closed on the desktop client. Visit it from the web client." |
Space is entered from the Future. Your character must currently be in the Future era, which means:
- characters who have not travelled to the Past yet (normally levels 1 to 4); or
- FusionFall Ultra members who use Time Travel to switch back to the Future.
There is no level requirement.
Getting to the Moon
- In the Future, go to the arrival point in Sector V, beside Computress and Sector V Motors.
- Talk to Dark Vegan and take the trip.
- You land at Moon Base, next to Catra and Scorpia.
You cannot leave for space while knocked out, in combat, trading or riding the Monkey Skyway. Your vehicle is put away for the trip.
To go home, talk to Catra. She sends you back to the Future arrival point in Sector V. A second Catra stands at the Mars landing site and does the same.
On the surface
- Gravity pulls toward the centre of each planet. Walk in any direction and you eventually come back to where you started.
- The Moon is about 800 m across, with craters, ridges and several pools. The pools are not water: standing in them hurts, the same way infected water does on Earth.
- Mars is the smallest at about 600 m across, with canyons, highlands, dunes and blowing dust.
- Etheria is the biggest, about 1.6 km across. The jet docks at Bright Moon, and from there you can walk to the Whispering Woods, the Fright Zone, the Crimson Waste, Mystacor, Salineas, the Kingdom of Snows and more: 34 named places in all, with stairs, bridges and lagoons you can swim in.
- The map turns into a globe in space. Drag to rotate it, zoom in and out, and place up to six waypoints of your own.
Flying a Providence jet
Each planet has one jet at its dock. Walk toward the cabin and the THE PROVIDENCE JET panel shows how far away you are; you can board from about 12 m. On a keyboard, F opens the panel. On mobile the panel is compact and can be hidden without changing your throttle.
| Step | Keyboard | Touch |
|---|---|---|
| Board an empty jet (you become the pilot) | BOARD THE PROVIDENCE JET | same button |
| Join a jet that has a pilot | RIDE AS PASSENGER | same button |
| Take off | Space, or TAKE OFF | TAKE OFF |
| Throttle | Left / Right arrows, or the slider | throttle slider |
| Pitch | W / S | movement stick up / down |
| Turn | A / D | movement stick left / right |
| Roll | Q / E | ROLL buttons |
| Lift up / down | Space / Ctrl | LIFT buttons |
| Slide left / right | Z / C | SLIDE buttons |
| Steer with the mouse | hold the right button and drag | |
| Look around | hold the left button and drag; scroll to zoom; Home resets | camera stick (landscape) |
| Land | Enter, or AUTO-LAND | AUTO-LAND |
| Get out | LEAVE JET | EJECT |
Good to know:
- Take-off is a separate step on purpose: the pilot can wait on the pad while friends climb in. Only the pilot steers.
- AUTO-LAND flies the jet to a safe spot on the nearest planet, sets it down and lets everyone out. Use it before you leave the jet. If the pilot disconnects, the jet lands itself and the passengers get out safely.
- To change planets, take off, point the nose at the planet you want, open the throttle, and press AUTO-LAND once it is the closest one.
- A jet left empty away from its dock returns home after two minutes, so there is always one waiting at each dock.
- While you are seated you cannot walk or fight.
- Logging out in a jet puts you back on the surface where you last stood, never in mid-space.
Tips for phones and tablets
Space uses lighter clouds and effects on mobile, and the planet textures are freed again when you leave. If your device is short on memory, close other tabs before the trip. Landscape is the easier way to fly: the movement stick steers and the camera stick looks around.
Things you cannot do in space
- Open Club Fusion: its warp only reaches players on Earth.
- Start a Pixelmon encounter with a legendary: the spawner skips players in space.
- Reach it from the desktop client. Desktop characters who were saved in space are placed back in Sector V at login.
