The Past and the Future
How the two eras work: what is in the Future and the Past, how the Time Machine moves you, and which features exist where.
Updated 2026-11-10erasfuturepasttime machinetravel
FusionFall Forever has two eras. The Future is where every character starts: a small, ruined world where Fuse has nearly won. The Past is the present-day world you travel back to, and it holds almost all of the game. This page explains how the two fit together and what you find in each.
The two eras at a glance
| The Future | The Past | |
|---|---|---|
| Levels | 1 to 4 | 4 to 36 |
| Monster levels | 1 to 3 | 4 to 36 |
| Nano missions | Levels 2, 3 and 4 | Levels 5 to 36 |
| Zones | Sector V, Pokey Oaks North, Pokey Oaks South, Genius Grove, Peach Creek Commons, Peach Creek Estates, Candy Cove, Goat's Junk Yard | The Suburbs, Downtown, The Wilds and The Darklands |
| Your guide | Computress | Edd, Dexter, Mojo Jojo or Ben |
| How you get there | You start here after the tutorial | The Time Machine, at level 4 |
Several zones exist in both eras with the same name, for example Sector V and Candy Cove. They are different places with different monsters and characters. When a page says "Past Candy Cove" or "Future Sector V", this is why.
The two eras are separate. Players in the Future do not meet players in the Past, and things that find other players around you, such as bounties, only work inside the same era.
From the Future to the Past
You leave the Future once, at level 4.
- Reach level 4 by finishing the three Future Nano missions (see The Tutorial and the Future).
- Press the Time Machine button that appears next to your minimap, or walk to the Time Lab in Sector V. The button works anywhere in the open world; inside a lair or another instance you have to walk out first.
- In the Time Lab talk to To the Past! and choose your guide.
- You arrive in Past Sector V.
What changes when you jump:
- Your level, Nanos, items and taros come with you.
- Your mission journal is cleared, so finish Future missions you want before you go.
- Your Nano mission for level 5 starts in the Past.
One limit is tied to your level, not the era: at levels 1 to 4 you can hold at most 11,880 Fusion Matter. At level 5 the limit rises to 646,640.
The Time Machine button was added in B60 (October 8, 2026). See Time Machine and Level Catch-Up.
Going back to the Future
Without a membership the trip is one way.
FusionFall Ultra members can switch eras whenever they like with the PAST / FUTURE control in the ULTRA menu. See Ultra Time Travel for the details. In short:
- Your character must already have reached the Past (or be level 4 with Eduardo).
- You must be out in the open world, alive, and not fighting, trading, riding or in space.
- There is a short wait of about 10 seconds between switches.
- Your missions, mission items and everything else stay as they are.
- Going to the Future puts you at the starting point in Sector V. Going to the Past puts you where new arrivals land in Sector V.
The perk lasts while the membership is active.
Ultra characters that are still in the Future are also offered Skip the Future once: it raises the character to level 4 and adds the missing first four Nanos, after which you choose a guide in the Time Lab as usual.
Club Fusion and the eras
Club Fusion is outside both eras. When you leave it, the game sends you back to the era you belong in:
- Levels 1 to 4, and level 5 characters who have not been to the Past yet, return to the Future.
- Everyone else returns to the Past, next to the Wizard101 portal in Sector V.
What exists where
| Feature | Future | Past |
|---|---|---|
| Sector V Motors car dealer | Yes, next to the road in Sector V | Yes, next to the road in Sector V |
| The Barber: Dr. Barber Sweepers | Sector V, near the Time Lab | Sector V near Blossom, Peach Creek Commons near Edd, Tech Square, Orchid Bay |
| Bank | A banker in the starting cul-de-sac | Banks, plus the four vault bankers (see Bank Vaults) |
| Pixelmon starter | Offered right after the tutorial | Yes |
| Attendance Rewards | Yes | Yes |
| S.C.A.M.P.E.R. travel | Future stops only | Past stops (see Vehicles and Transport) |
| Peach Creek Showdown | No. Future characters cannot queue and are never pulled into a match | Yes, sign up with Eddy in Peach Creek Commons |
| The Great Gravy Gobbler | No | Yes, around the lake in Candy Cove near Stickybeard |
| Wizard101 Crossover portal (desktop) | No | Sector V, on the pavement near Sector V Motors |
| Bounties | Hunters and target must be in the same zone and the same era | Same rule |
| Your chosen guide's missions and shop | No. Computress guides you | Yes (see Guides and Guide Shops) |
| Level Nano missions 5 to 36 | No | Yes |
| World Nano missions | No | Yes (see World Nanos) |
Things you carry, such as vehicles, cars, the Gold Glider, Ultra looks and your Nanos, work in both eras.
Reading location names
Because zone names repeat, the wiki and the patch notes use these conventions:
- "Future Sector V" or "Sector V (Future)" means the starting area with Computress and the Time Lab.
- "Past Sector V" means the level 4 zone with Blossom and Numbuh Two, where you land after the Time Machine.
- "Past Candy Cove" is the level 7 zone with Stickybeard and the Gobbler's lake. Future Candy Cove is a level 3 zone.
- A zone named without an era is in the Past unless the page is about the first four levels.
The turkey marker for the Great Gravy Gobbler shows only while you are in Past Candy Cove, so an Ultra member standing in Future Candy Cove will not see it.
Tips
- Do not rush out of the Future with missions half done. The journal is cleared and, without Ultra, you cannot return to finish them.
- You do not need to buy a car twice. A car bought from the Future dealer is the same item as one bought in the Past.
- If the Time Machine button says it cannot reach you, you are inside a lair or another instance. Walk back out into the city and press it again.
- If a friend cannot find you in "Sector V", you are probably in different eras.
- The Halloween night sky reaches the Future as well as the Past while the season is on. See Halloween.
