Ultra Time Travel
Ultra members can jump between the Past and the Future from the ULTRA tab, and new characters can skip the Future zone entirely.
Updated 2026-10-19ultratravelpastfuturetime machine
FusionFall has two eras. Every character starts in the Future, finishes its first four levels there, and then travels to the Past, where the rest of the game takes place. Normally that trip is one-way.
Ultra adds two things: a Past / Future button that takes you between the eras whenever you like, and Skip Future Zone for new characters who want to go straight to the Past.
Added in B105 (October 19, 2026). Both work on desktop, web and mobile.
The Past / Future button
Open NanoCom > Settings > ULTRA > PERKS and find the PAST / FUTURE row. The gold button reads GO TO THE PAST or GO TO THE FUTURE, depending on where you are.
- Press the button. It changes to TAP AGAIN TO TRAVEL.
- Press it again within 4 seconds to confirm.
- You see "Traveling through time..." and arrive in the other era.
If you do not press again, the button resets and nothing happens.
Where you arrive
| Trip | Arrival point |
|---|---|
| To the Future | The Future's starting point in Sector V |
| To the Past | The spot where the Time Machine drops new arrivals in the Past |
What you keep
Everything. Your missions, the tasks you are in the middle of and your quest items all stay as they are. Level, Nanos, gear and taros are untouched. You can finish a Future side mission you left behind, then return to the Past and carry on.
When you can travel
- Your membership must be active.
- The character must already have reached the Past once, through the Time Lab. A character that has finished the Future (level 4 with Eduardo) also qualifies.
- You must be in the open world: not in a Fusion Lair, an Infected Zone or any other instance, and not in space.
- You must be alive, out of combat, not trading and off your vehicle.
- Wait about 10 seconds between two trips.
If something is in the way, the page tells you: "You can't switch eras here or now. Try again in the overworld, out of combat."
Skip Future Zone
A new character normally plays the Future up to level 4, earning its first four Nanos, before it can pick a guide and leave. Ultra members may skip that.
Who can skip
- The character is still in the Future and has finished the tutorial.
- It is level 4 or lower.
- It has not chosen a guide yet.
How it works
The first time such a character enters the world, a window asks Skip the Future Zone? You are only asked by the game once per character. After that, the GO TO THE PAST button in the ULTRA tab opens the same window.
- SKIP TO THE PAST confirms.
- NOT YET closes the window. You can play the Future normally and skip later.
What the skip gives you
- Your character becomes level 4.
- You receive whichever of the first four Nanos you do not have yet: Buttercup, Numbuh Two, Eddy and Eduardo.
- Each new Nano arrives without a power. Pick one for each on its card; this first pick is free, just as after a Nano mission.
- The four Future Nano missions count as completed. If one of them was in your journal, it is removed.
Your Fusion Matter, taros, items and side missions stay. The Future's side missions remain open, and Computress's later missions unlock as if you had played the Nano missions yourself.
Finishing the trip
The skip does not move you. After you have picked the Nano powers:
- Press the Time Machine button by your map. It takes you to the Time Lab.
- Talk to To the Past!
- Choose your guide.
You arrive in the Past, and from then on the Past / Future button works in both directions. Computress repeats these steps in a [GUIDE] hint if you forget them.
If your character had already finished the Future but never picked a guide, GO TO THE PAST simply reminds you to choose your guide in the Time Lab.
Tips
- Skipping is best for a second or third character. On a first character the Future is where the game teaches you combat, Nanos and missions.
- The Future has missions and monsters of its own. Going back at a high level is an easy way to finish what you skipped.
- The Rare Radar only sees the era you are in. If it is empty, a quick trip to the other era gives you a second place to look.
- Travel before you mount up. You have to be on foot.
- Non-members who press GO TO THE PAST in the Future see the Ultra offer instead. They can still reach the Past the normal way: see The Tutorial and the Future.
When Ultra ends
The button locks. Your character stays in the era it is in, with everything it has. A character in the Future can still return to the Past the normal way, through the Time Lab.
