The Tutorial and the Future
Your first four levels: the tutorial, the Future zones, the three Nano missions, and how to reach the Past with the Time Machine.
Updated 2026-10-27beginnertutorialfuturenano missionstime machine
Every new character plays the same opening: a short tutorial, then levels 1 to 4 in the Future, then a trip through the Time Machine to the Past, where the rest of the game takes place. This page walks you through it.
The tutorial
The tutorial begins with the opening scenes and drops you into the fight for Tech Square. It teaches moving, the camera, attacking, equipping a weapon, the journal and Nanos, one step at a time. The game unlocks each key or button only when the tutorial reaches it, so do not worry if something does not respond yet.
It has two missions:
- Transmitter Critters: help Numbuh Two by defeating the Oil Ogre and bringing him the transmitter.
- A Fusion Matter: talk to Buttercup, enter the infected zone, step through the Fusion Portal, talk to Dexter and defeat Fusion Buttercup.
Beating Fusion Buttercup gives you your first Nano, Buttercup, and ends the tutorial.
Skipping it
If you have played the tutorial before, you can skip it.
| Platform | How |
|---|---|
| Desktop | Press ~ outside a cutscene, then confirm |
| Web | Press Esc, then confirm |
| Mobile | Tap SKIP TUTORIAL, then confirm |
A skipped tutorial still gives you Buttercup. On desktop, a tutorial you leave half way resumes where you stopped.
Arriving in the Future
After the tutorial you stand in Sector V in the Future at level 1. The world here has almost been lost to Fuse; the heroes are rebuilding the time machine to send you back.
Do these things first:
- Talk to Computress. She gives the first missions, Spawn Spree and Shock and Ow, and she is your guide until you reach the Past.
- Choose your first Pixelmon partner when the window opens (see Pixelmon). On phones Pixelmon is off until you turn it on.
- Open the Attendance Event and take the first day's reward (see Attendance Rewards).
- Note the banker in the starting cul-de-sac and the Dr. Barber Sweeper near the Time Lab.
- Sector V Motors stands next to the road if you want to look at cars (see Sector V Motors).
How levelling works here
- Defeat monsters and finish missions to earn Fusion Matter (FM). The bar on your screen shows how much you have.
- When you have enough for the next level, the Nano mission for that level is added to your journal by itself. If your journal is full, finish or drop a mission to make room.
- The Nano mission ends in a Fusion Lair with a boss. Beat it to win the Nano and gain the level. The Fusion Matter for that level is used up.
- Pick one of the new Nano's three powers. The first pick is free.
The Future Nano missions
| Level you reach | Fusion Matter needed | Nano | Nano mission | First step | Boss |
|---|---|---|---|---|---|
| 2 | 440 | Numbuh Two | Practice Pranks | Talk to Numbuh 108 in Sector V | Fusion Numbuh Two |
| 3 | 1,400 | Eddy | Get Reddy | Talk to Ranger Charles in Pokey Oaks North | Fusion Eddy |
| 4 | 2,640 | Eduardo | Scary Monsters | Talk to Samurai Jack in Goat's Junk Yard | Fusion Eduardo |
Practice Pranks sends you into the infected training area in Sector V, where Fusion Numbuh Two's lair is.
Future zones
| Zone | Monster level | Who is there |
|---|---|---|
| Sector V | 1 | Computress, Numbuh Two, Numbuh 108, Numbuh 1337, the Time Lab |
| Pokey Oaks North | 2 | Buttercup, Numbuh Five, Ranger Charles |
| Pokey Oaks South | 2 | |
| Genius Grove | 2 | Mandark |
| Peach Creek Commons | 3 | Eddy, Eduardo |
| Candy Cove | 3 | Licorice Lips |
| Peach Creek Estates | 3 | |
| Goat's Junk Yard | Samurai Jack |
Fight monsters of your own level. At level 1 stay in Sector V; move to the Pokey Oaks zones and Genius Grove at level 2 and to Peach Creek and Candy Cove at level 3.
Missions worth doing
Missions give Fusion Matter, taros and often gear. In the Future, look for these characters:
| Who | Level | Missions |
|---|---|---|
| Computress | 1 | Spawn Spree, Shock and Ow |
| Numbuh Two | 1 to 2 | 2 x 4 Technology, Tech Support, Neighborhood Watch |
| Buttercup | 2 | Map Trap, Pokey Protection, Robbing the Toppings |
| Numbuh Five | 2 | Start Your Engines, Dawn of the Spawn, Going Places |
| Numbuh 1337 | 2 | Gum Drop |
| Eddy | 3 | Eddy Money, Get the Goods, Trailer Trash, Haste Makes Paste |
| Eduardo | 3 | Hot Potato, Picnic Patrol, Into the Vortex |
| Mandark | 3 to 4 | Black Out Blitz, Protocore Chore, Messages Across Time |
| Samurai Jack | 3 to 4 | Band of Bandits, Jack and the Giant Robot, Raptor Rampage |
| Ranger Charles | 3 | Comic Capers |
| Licorice Lips | 3 | Candy Jarrr! |
A character with a mission for you shows a marker over their head and on your map. See Missions.
Reaching the Past
When you reach level 4 with Eduardo, the Future is done.
- Computress tells you that the Past needs you, and a Time Machine button appears next to your minimap.
- Press the button. It takes you to the Time Lab from anywhere in the open world. If you are inside a lair or another instance, walk out first. You can also walk to the Time Lab in Sector V.
- Inside the Time Lab, talk to To the Past!.
- Choose your guide: Edd, Dexter, Mojo Jojo or Ben. Each has their own missions and shop later on. See Guides and Guide Shops.
- You arrive in Sector V in the Past.
Before you jump:
- Finish the Future missions you care about. Your journal is cleared when you travel.
- Your level, Nanos, items, taros and Fusion Matter all come with you.
- Your level 5 Nano mission starts in the Past, not in the Future.
- You cannot walk back. Only FusionFall Ultra members can switch between the two eras afterwards (see Ultra Time Travel).
If "To the Past!" refuses you, you have not finished the Future Nano missions through level 4 yet.
Level 4 and 5 catch-up
Levels 4 and 5 are where new players used to slow down, so the game helps:
- One-time missions pay 1.5 times their Fusion Matter at level 4 and 2.5 times at level 5.
- A [GUIDE] line in chat, at login and after each finished mission, names the character to see next.
See Time Machine and Level Catch-Up.
Ultra: Skip the Future
A FusionFall Ultra character that is still in the Future is offered a skip, once per character. Accepting it raises the character to level 4 and adds whichever of the first four Nanos (Buttercup, Numbuh Two, Eddy, Eduardo) are missing. Your Fusion Matter, taros, items and side missions stay as they are. Then pick a power for each new Nano, press the Time Machine button and choose your guide. See FusionFall Ultra.
Tips
- Equip new gear as you get it. Open My Stuff with I (BAG on mobile). Gear shown in red is above your level.
- Keep a Nano out in fights. Its type matters: your Nano calls out when it is the right or the wrong type for the enemy. See Nanos.
- If you are knocked out, get back up and try again. Lower-level monsters in the zone before are a safer place to practise.
- Group up for the Nano mission bosses if they feel hard. See Groups and Social.
