B132: Daytime skies, faster loading, new launcher
Daytime skies return as the default, the web and mobile game reconnects instead of kicking you out, loading is far faster and the launcher is redesigned.
2026-10-31updatewebmobiledesktoplauncherperformance
B132 went live on October 30, 2026 for the browser, phones and the desktop launcher. Eight follow-up releases (B132B to B132I) arrived by October 31. This page covers all of them.
Web
- Daytime skies. The desktop game's daytime skies are now on the web: a bright blue sky with sunlit clouds in the Past, and the huge glowing Planet Fusion with green-lit clouds in the Future.
- Daytime is the default again. Daytime skies and green fusion matter are the default, as on desktop. The Halloween night sky and orange fusion matter are still in Options, switched off. Everyone was switched to daytime once; if you turn the night sky back on, it stays on.
- Natural colours. Distant areas get a soft haze instead of a solid blue tint, and characters get a soft sunlit edge.
- Anisotropic filtering now works, so floors and roads stay sharp at an angle.
- Fewer crashes. World pictures that were unloaded to save memory are reloaded quietly instead of breaking the view, and the world comes back after a graphics driver reset.
- Less work. The Collection book and card album are built only when you open them, and the game checks its saved files once per session.
- Never kicked to the loading screen. If the connection drops, the game stays on screen, shows "Reconnecting…" and puts you back in the same spot. What you typed or moved while offline is sent afterwards. A page reload goes straight back into your character.
- Crash reports. After a crash the game can report the error, memory use, where you were and your device and browser. It never includes passwords or chat.
Mobile
- No more stuck at 14%. Your own character and the ground under you load first.
- Your phone keeps the game. Game files are saved on the phone after the first visit, so later visits download almost nothing.
- Pixelmon is off by default on phones. Turn it on with the PIXELMON button in MENU.
- Clear loading screen: "Loading area 2/5", "Building area" and a live "MB loaded" counter.
- Stays connected. Switch apps, lock the phone or lose signal and the game reconnects by itself. For up to 5 minutes offline you can keep walking, chatting and moving items.
- Character creation now tells you what to fix if your name has a problem.
- Cleaner portrait screen: the Computress box no longer covers the minimap, the Pixelmon panel sits under MENU, and text is bigger.
- B132B: the radar and compass strip is switched off on phones and tablets.
Desktop
- Optional Pixelmon. The launcher's Play page has an Install Pixelmon checkbox, ticked by default. Untick it to skip its files; tick it again to get them back.
- Faster launcher. It downloads up to 24 small files at once instead of 8, uses a compressed update list and updates itself.
- Faster game start, with far fewer file checks.
- Fixes: Jet Monkeys flap on the Monkey Skyway; vehicles fly in when summoned and fly off when you get off; the Cards tab is a proper tab again; inventory tabs no longer overlap; the icon fits in Ben's guide box.
All platforms
- Defeated monsters fall to the floor and stay for 4.5 seconds instead of 2. Drops, kill credit and respawn times are unchanged.
- Octus speaks his voice lines and gently floats.
- Enchanting materials stack properly between bag and bank.
- The two invisible objects on the back path behind the Past Cul-de-Sac were rebuilt as solid boards.
- Kevin's Car, added in B131, was hidden again.
Follow-ups
- B132C and B132D (mobile): turning Pixelmon on in MENU now turns it fully on, with a "Loading Pixelmon…" message until your team is ready. Your own Pixelmon always load before wild ones, and Pixelmon reconnects by itself after you switch apps.
- B132E (desktop): an old launcher file replaces itself with the newest launcher when you press Play. Without the Block Zone add-on, its menu row and BLOCKS bag tab are hidden; without Pixelmon, its menus are hidden.
- B132F (desktop): no more white window after Play. The launcher shows a pulsing logo until the game appears, centred on your screen.
- B132G (desktop): a new launcher Home page with three panels: Your Game (folder, size, Repair files, renderer choice), Add-ons (with real download sizes) and Sector V Today. The Economy tab refreshes daily, and the launcher shows its own version.
- B132H (web): area and character files come from a server near you and are kept by your browser, which removes very long "Loading area" waits far from Europe.
- B132I (desktop and web): the desktop game loads areas the same way and resumes interrupted downloads. Pixelmon battles no longer hang on "RECONNECTING..."; the battle is fetched again, or ends with a message after about 40 seconds.
See also: Launcher and Updates, Graphics Options, Play on Mobile, Play on Web, FAQ and Troubleshooting
