Groups and Social
Playing with others: groups and shared rewards, buddies and blocking, the chat tabs, emotes, guilds and voice chat.
Updated 2026-10-26groupsbuddieschatemotesguildsvoice
FusionFall Forever is more fun, and often easier, with other players. This page explains groups, buddies, chat, emotes and where to read about guilds and voice chat.
Groups
A group is a team of up to six players who share fights and missions.
Forming a group
- Select another player and choose the group invite from the player menu.
- The other player accepts or refuses.
- More players can be invited until the group has six members. A player who is already in a group cannot be invited.
You can leave a group at any time from the group menu.
What a group shares
When a group member defeats a monster, every member within about 50 metres of that player gets credit.
| Reward | How it is shared |
|---|---|
| Mission progress | A defeat counts for every nearby member who has a mission for that monster. |
| Monster Card progress | The defeat counts for every nearby member. Each member rolls for their own card. |
| C.R.A.T.E.s and bonus drops | Each nearby member gets their own drop. |
| Taros | Split evenly between the nearby members. |
| Fusion Matter | Each nearby member gets a share that shrinks slowly with group size (see below). |
| Nearby members | Fusion Matter each member gets |
|---|---|
| 1 | 100% |
| 2 | 87.5% |
| 3 | 75% |
| 4 | about 69% |
| 5 | 65% |
| 6 | 62.5% |
Groups defeat monsters much faster than a single player, so the total Fusion Matter per hour is higher even though each share is smaller. Members who are far away from the fight get nothing, so stay together.
Group Nano powers
Many Nano powers work on the whole group:
- Heal, Run and Jump group powers help everyone nearby.
- Revive - Group powers, such as Way of the Dee Dee on Dee Dee, raise knocked-out members where they fell. The knocked-out player gets an offer that lasts 60 seconds.
- Treasure Finder, such as Meddal Detector on Edd, raises the chance of SOOPER and SOOPER DOOPER crates for each member who has it active.
A good group brings different Nano types, so someone always has the right type against a boss. See Combat and Weapons and Nanos.
Where groups matter most
- Fusion Lairs and Infected Zones (Fusion Lairs and Infected Zones).
- World bosses such as The Great Gravy Gobbler (The Great Gravy Gobbler) and Rage Roadkiller.
- Farming Monster Cards: every member's counter goes up.
Buddies
Buddies are your friends list.
- Adding a buddy. Select a player and send a buddy request from the player menu, or add them by character name. They become your buddy when they accept.
- Buddy list. The list holds up to 50 entries. Buddies who are online are shown first.
- Buddy chat. Messages on the BUDDY tab go only to the buddy you pick.
- Warp to a buddy. You can warp to an online buddy if both of you are in the same era, the buddy is in the open world (not inside an Infected Zone or lair) and is not on a Monkey Skyway. A player can switch off buddy warps in their settings.
- Guilds. When you join a guild, its members are added as buddies automatically if there is room on both lists.
Blocking
You can block any player from the player menu or the buddy list. A blocked player cannot reach you through chat or voice. Blocked players use entries of the same 50-entry list as buddies. Remove the entry to unblock.
Chat
The chat panel has a tab for each channel:
| Tab | Who sees it |
|---|---|
| ALL | everyone near you |
| GROUP | the members of your group |
| BUDDY | one buddy |
| GUILD | your guild (the tab appears when you are in a guild) |
Good to know:
- Item links. In the web game, hold Shift and left-click an item in your bag, equipment or bank to put a link to it in your message. Others can click the link to see the item. A message can hold up to six links.
- System lines. Rewards, failed enchants, refused actions and similar news appear in chat.
- [GUIDE] hints. At low levels your guide posts hints here about the Fusion Matter you still need and the nearest open missions.
- Chat commands such as
/pingare listed on Chat Commands.
Emotes
Open the EMOTE list in the chat panel and pick an emote. Your character plays the animation and players around you see it. There are emotes to dance, cheer, applaud, flex, agree, cry, wave goodbye and more.
- If you have a Nano out, it reacts to your emote: it celebrates when you dance or cheer and looks sad when you cry.
- FusionFall Ultra members have two extra entries. Sparkle (or
/sparkle) showers you in gold sparkles. ★ Army under Sparkle (or/army) makes every Nano you own float in ranks around you for 15 seconds; it can be started once every 30 seconds. See Nano Army and Ultra Menu and Gold Look.
Guilds
Guilds are permanent player clubs with ranks, a logo, a guild chat tab and a member window with Trade, Warp and Chat buttons. One character can be in one guild. Everything about creating, joining and running a guild is on Guilds.
Voice chat
The game has proximity voice chat: you hear players who are near you, and they get quieter with distance. It is push-to-talk; in the web game the default key is Right Ctrl and it can be changed in the settings. A small microphone sign shows who is speaking, and you can mute individual players. Characters move their mouths while their player talks.
Setup, platforms and limits are on Voice Chat and Talking Faces and Lip Sync.
Trading and duels
- To swap items with another player, see Trading, Mail and Player Stores.
- To fight another player, see PvP and Duels.
Tips
- Say what you are hunting on the ALL tab in a busy zone. Groups form quickly around bosses and card farming.
- Stay within sight of your group. Rewards only reach members close to the fight.
- Add players you enjoyed playing with as buddies right away; names are easy to forget.
- Block rather than argue. A blocked player cannot message you.
