Settings Worth Knowing
The settings that matter most on desktop, web and mobile: where each one lives, what it does, its default and what to pick on a phone.
Updated 2026-11-09settingsgraphicssoundultrapixelmonmobile
FusionFall Forever has a long list of options, and most of them are fine as they come. This page picks out the ones worth knowing, grouped by where they live, with the label as the game shows it, the default and a suggestion.
Opening the settings
- Desktop and web: press ' (the apostrophe key), or open the NanoCom with Enter and choose Settings. The window has the tabs GRAPHICS & SOUND, GAME UI, SOCIAL, CONTROLS and the gold ULTRA tab. Press APPLY CHANGE to try a change, or SAVE AND EXIT to keep it and close.
- Mobile: tap MENU, then SETTINGS.
- Desktop launcher: a few choices are made before the game starts. See the last section.
Settings are stored on the device you set them on. Your phone and your PC keep their own choices. Things that belong to your character, such as the Pixelmon opt-out, follow the character everywhere.
Graphics
| Setting | Where | Default | What it does |
|---|---|---|---|
| DETAIL LEVEL | GRAPHICS & SOUND | BEST QUALITY on desktop | One list that sets every other graphics option. Step down one level at a time if the game stutters |
| RENDER SCALE | Desktop only | 150% | Draws the picture larger than your screen for sharper edges. 100% gives back a lot of speed |
| MSAA | Desktop only | 8x | Smooths jagged edges. 4x or 2x is much lighter |
| FRAME RATE CAP | Desktop only | 120 | 60, 120, 144, 240, Unlimited or VSync. Match your monitor, or pick 60 on a laptop running on battery |
| TOON OUTLINE | Desktop and web | On | The dark outline around characters, monsters and Nanos |
| HALLOWEEN SKY | Web: GRAPHICS. Desktop: GAME UI, as HALLOWEEN SKY & LIGHTING | Off | The starry Halloween night and orange fusion matter. On web and mobile it is shown only during the Halloween season |
Every desktop change takes effect when you press Apply, with no restart. The full list, including SHADOWS, TEXTURE QUALITY and VISIBILITY, is on Graphics Options.
Graphics on a phone or tablet
Phones have one short list on the GRAPHICS page:
| Device | Choices |
|---|---|
| iPhone and iPad | Auto, Low, Medium |
| Android | Auto, Low, Medium, High |
- Auto is the default and picks a level for your device. The label shows what it chose, for example "Auto (Medium)".
- Your own choice always wins over Auto. It applies at once; sharper or lighter textures follow the next time the game starts.
- If the game closes twice in a row while starting, it opens once with Safe graphics and offers Low.
Recommendation: keep Auto on a recent phone. Pick Low on an older phone, or one that gets hot or reloads the tab. Choose High only on an Android phone with plenty of memory. See Play on Mobile.
Sound and voice
The SOUND panel sits on the right of the GRAPHICS & SOUND tab.
- Volumes: MASTER VOLUME, SOUND EFFECT VOLUME, VOICE VOLUME, AMBIENT VOLUME and MUSIC VOLUME. Each has an On / Off switch and a slider; on desktop all start on, at half. VOICE VOLUME is for the characters' and Nanos' spoken lines, not for other players. DEFAULT SOUND resets the panel.
- VOICE CHAT button: ENABLE VOICE CHAT is Off until you turn it on. Then pick your MICROPHONE and check the PUSH-TO-TALK key (Right Ctrl by default).
- OTHER button: VOICE CHAT VOLUME sets how loud nearby players are, with its own On / Off switch.
Phones and tablets can listen to voice chat but not speak. See Voice Chat.
Game UI
The GAME UI tab decides what is drawn over the world.
- FLOATING DISPLAY: names over heads (MY NAME, OTHER PLAYER NAMES, GROUP MEMBER NAMES, NPC NAMES, MONSTER NAMES) and DAMAGE NUMBERS. On desktop, NPC names, monster names and damage numbers start Off. Turning on NPC NAMES makes mission givers easier to find; DAMAGE NUMBERS shows how hard you hit.
- CURRENT TASK DISPLAY, IN-GAME WAYPOINTS and COMPUTRESS HINTS: the mission tracker under the minimap, the waypoint arrow and hint messages. Keep them on while you level.
- UI SIZE: a slider that makes the whole interface larger. Useful on a big or very sharp monitor.
The OTHER page of this tab holds three newer switches:
| Setting | Desktop label | Web and mobile label | Default |
|---|---|---|---|
| Speaker badges in voice chat | MICROPHONE BUBBLE | Mic bubble | On |
| Pixelmon for this character | SHOW POKEMON IN WORLD | Pixelmon UI | On |
| Mouths move with voice chat | TALKING FACES (EXPERIMENTAL) | TALKING FACES | On |
On desktop, the Pixelmon row appears only when the Pixelmon add-on is installed. Talking Faces can be switched off on a slow phone without losing voice chat. See Talking Faces and Lip Sync.
Social
On desktop the SOCIAL tab has ALLOW REQUESTS switches, each Yes or No: GROUP REQUESTS, BUDDY REQUESTS, TRADE REQUESTS, PVP REQUESTS, PLAYER INSPECT and BUDDY WARP, plus DO NOT DISTURB (No by default). The BLOCKED PLAYERS list on the same tab lets you pick a name and press UNIGNORE. See Groups and Social.
Controls
- CONTROLS tab, INPUT CONTROLS: INVERT CAMERA Y-AXIS, CAMERA SENSITIVITY and KEY MAPPING, where you can rebind most keys. DEFAULT KEY MAPPING puts them back.
- Weapon Boosts: press B to switch them off and on; chat confirms with "Weapon Boosts OFF" or "Weapon Boosts ON". They are switched on again every time you log in. On mobile the button is BOOST: ON / OFF in the MENU drawer. See Boosts and Potions.
- CAM: ON / OFF (mobile, MENU drawer): whether the camera turns to follow where you walk. It starts On. Turn it off if you prefer to aim the camera only by dragging.
All default keys are in Controls.
The ULTRA tab
Everyone can open the gold ULTRA tab; the switches work for FusionFall Ultra members. The PERKS page:
| Row | Default | Worth knowing |
|---|---|---|
| SPARKLES | Full on desktop and web, Subtle on mobile | Full, Subtle or Off. Use Subtle or Off in crowds or on a phone |
| SPECIAL GOLD UI | On | Gold HUD frames, only you see them |
| VEHICLE TRAIL | On | Gold sparkles behind you while you ride |
| GOLD GLIDER | On | A second jump in mid-air opens the glider. Turn it off if it opens by accident |
| FIRST PERSON | Off | Experimental, desktop and web only. /fp toggles it |
| RARE MONS RADAR, RADAR CHIME | On | The rare Pixelmon radar bar and its chime |
| WEAPON GOLD TINT | 80% | How gold your gilded gear looks, 50% to 100% |
| ULTRA REWARDS | CLAIM REWARDS delivers items that were waiting for bag space |
The PIXEL 3D page redraws the game in a retro style. PIXEL 3D RENDERER is Off by default. On desktop its STYLE list also has Comic Print, which needs the DirectX 12 renderer. See Ultra Menu and Gold Look and Graphics Options.
Pixelmon
Pixelmon is optional, and there are several switches for it:
- Per character: the Game UI switch above, or WORLD POKEMON: ON / OFF in the Pixelmon window. Off means no wild Pokémon, no followers and no party column for that character. Everything you own is kept.
- Phones and tablets: PIXELMON: ON / OFF in the MENU drawer. It starts Off on phones and tablets. Leave it off if your phone struggles.
- Desktop: the launcher's Install Pixelmon box decides whether the Pixelmon files are downloaded at all.
- Keys: on web, open Rebind keys in the party column; on desktop the Pixelmon keys are in KEY MAPPING.
Launcher options (desktop)
| Option | Default | What it does |
|---|---|---|
| Renderer | Automatic | Automatic, DirectX 12 or DirectX 9. DirectX 9 is the compatibility mode for older PCs |
| Install Pixelmon | Ticked | Downloads the Pixelmon add-on |
| Install Everblock (big extra download) | Not ticked | Downloads the Block Zone |
| Put a shortcut on the desktop | Ticked | Adds a desktop shortcut |
| Game location | Change... picks another folder | |
| Sign in | Sign in once and the game starts already logged in |
Changes to the add-ons take effect the next time you press Play. When the game closes unexpectedly, the crash window has an Always send crash reports box. See Launcher and Updates.
Suggested setups
- Older PC: Renderer Automatic, DETAIL LEVEL BALANCED, RENDER SCALE 100%, MSAA 2x.
- Phone: graphics Auto or Low, Pixelmon off, Sparkles Subtle or Off, and close other apps and tabs first.
- Big monitor: raise UI SIZE and keep BEST QUALITY.
- Busy events and world bosses: lower VISIBILITY and set Sparkles to Off.
