Banks and Storage
Where to keep your items: the 50-slot bag, the standard bank, the four 200-slot membership vaults, and tips for freeing up space.
Updated 2026-10-30bankvaultstorageinventorymembership card
Your bag fills up fast once crates start dropping. This page covers every place you can keep items and how to move them around.
Your bag
- Your bag has 50 slots.
- The gear you are wearing does not use bag slots. Neither do mission items, which have their own tab.
- Stackable items (materials, potions, Gumballs, crates of the same kind) share one slot per stack.
When your bag is full:
- a crate will not open (you keep it);
- crates and bonus drops you win are sent to your in-game mail instead;
- mission, attendance and dismantling rewards that do not fit are mailed too.
So a full bag does not lose you loot, but it does fill your mailbox. See Trading, Mail and Player Stores.
The standard bank
Every character has a bank. It is free and you can open it at any banker. Bankers have a Bank icon over their heads and on the map.
| Banker | Where |
|---|---|
| JaeHoon Morbucks | the Peach Creek Commons cul-de-sac, in the Future and in the Past |
| Jerry Morbucks | Townsville Center |
| Prince King Morbucks | Mount Blackhead |
| Bank | Candy Cove |
The banker in the Future cul-de-sac was added on October 8, 2026, so new characters can reach their bank before they travel to the Past.
Your bank is the same wherever you open it. It belongs to one character; your other characters have their own. To pass items between your characters, use mail.
Moving items
- Talk to a banker. The bank window opens next to your bag.
- Drag an item from the bag to the bank, or the other way.
- Faster: right-click an item to send it across, and select several items to deposit them together.
Moving an item onto a matching stack adds it to the stack. Enchant materials always join their stack, wherever they came from.
You have to be at a banker to use the bank. A Remote Bank opens your bank once from anywhere and is used up; it turns up in some reward crates.
The four membership vaults
On top of the standard bank there are four separate vaults, each with 200 slots. Each vault belongs to one banker.
| Vault | Banker | Where |
|---|---|---|
| Gold | Gold Banker | Sector V in the Past, by the S.C.A.M.P.E.R. stop |
| Ruby | Ruby Banker | Orchid Bay |
| Sapphire | Sapphire Banker | Townsville Center, beside Jerry Morbucks |
| Emerald | Emerald Banker | Peach Creek Commons in the Past, beside the S.C.A.M.P.E.R. stop |
Unlocking a vault
- Talk to a Morbucks Accountant. One stands beside each of the four bankers, and every accountant sells all four cards.
- Buy the card you want: the Gold Membership Card, Ruby Membership Card, Sapphire Membership Card or Emerald Membership Card. Each costs 250,000 taros.
- Use the card from your bag. It is consumed, and that vault is unlocked for this character for good.
- Talk to the matching banker to open the vault.
| Fact | Value |
|---|---|
| Slots per vault | 200 |
| Card price | 250,000 taros each |
| Unlock | permanent, one card per vault |
| All four vaults | 800 extra slots for 1,000,000 taros |
Good to know:
- Each vault is opened only at its own banker. The Gold vault is not available at the Ruby Banker, and so on.
- The vaults are separate from each other and from the standard bank. Nothing is shared or mixed.
- Membership cards are ordinary items until you use them, so they can be traded or mailed. A card you cannot use sells back to a shop for 100,000 taros.
- The bankers' own outfits (coats, pants and shoes) can be found as Ultra Rare items in level 8 SOOPER DOOPER crates.
More detail is on Bank Vaults.
Other ways to store things
- Item Collection. Registering an item moves it out of your bag and gives a stat bonus. You can withdraw it later if you need it back. See Monster Cards and Collections.
- Mail. Items attached to a mail stay there until you accept them. This works as overflow, but do not rely on it for long-term storage and be careful with the DELETE ALL button.
- A player store. Items on sale stay in your bag, so a store does not free slots until something sells.
Keeping your bag clear
- Open crates as you get them, or bank them. A stack of the same crate uses one slot, but different levels and grades do not stack together.
- Sell or dismantle Common gear you will not use. Dismantling returns enchant materials (see Dismantling).
- Register gear you have outgrown in the Item Collection before you sell duplicates.
- Keep enchant materials, potions and boosters in the bank and carry only what you need.
- Buy the vault closest to where you play first.
